Wednesday 10 December 2014

Toned and Textured


Removing the colour and leaving just the tones and adding more, I feel definitely improved my work here. I've also added a paper texture. I got some parchment paper and scanned in at highest ppi I could (600) and added it to my work to add effect.

This approach to my work has been inspired by Tom Gauld's work:


Postman Development - Colour Experiment


I attempted to integrate some colour, but I feel that I approached it incorrectly. Either way, I'm never truly comfortable with using colour, I'm much more used to and comfortable with using Black and white and focusing on tones. I'll strip the colour from this and focus on tone for my double page.

Thursday 4 December 2014

Further Development



After further development and deliberation I am going to go forward with the Postman idea over the video game inspired narrative. I like both ideas, but for my audience, I feel that while yes, the video game idea has a lovely message and it's likely most people will grasp the concept or relate to it in some way, the Postman idea is much more universal, and it's a nice idea. Market research (my friends and family) say that the comic strip narrative and single image illustrations have been done often and thinking about it, I've not seen a series of illustrations like my postman idea within Olio before. It's new and quite different.
Consistent character/object is the postman, consistent concept is the guard dog. Apparently it takes a few moments to understand the guard dog concept but when you do it's a more effective message, and it's more memorable.